Prototype/Demo of Music Game I'm working on called Rhythym Override, still needs better assets and some more levels and a fleshed out story but it gets the point across.

Instructions are on the main menu but

Plan mode -

WASD - make a move path

Space - execute move path/ enter move mode.

Move mode

WASD - to the timing of the music and the metronome.

Override Mode

WASD/Space -  Press to turn  in specified direction or finish movement.

Built in Unity3D.

Generates the override levels in realtime using custom real-time polygon collision detection and mesh generation. 

Plans for development:

Assets need to be made. I want to go for PS1 RPG style with this one. Better music is needed. I kinda just winged it and old DS MIDI program. The override section is going to be updated  so that the tunnels progress on the z axis as well. It'll feel like the MGS2 tanker map. More levels will be made as well as some range to enemy AI and bosses for more interactivity. Mobile port if possible.

Download

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Click download now to get access to the following files:

OverrideWondowsDemo.zip 27 MB
OverrideLinux.zip 41 MB

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